Alright, listen up! Cow Carnage rolls in with a power level that's off the charts, and that survival tent makes him practically invincible. Sure, his guard ain't even worth mentioning, but who needs that when he's got a whole army of "Crazed Cows" ready to charge? Betty's got magic and some slick speed, but she's up against a relentless wave of low HP but high-speed attackers that's gonna overwhelm her before she can even swing that fancy weapon of hers. The “Crazed Cow” rule dictates that you don’t get back up after they hit you – zero fatalities to cavalry ain't just a rumor. In plain tough terms, Betty couldn’t handle the incoming “moo-sive” onslaught, even with her flying blob buddy. She could float around, but ten minutes of non-stop bovine brutality is a clock she can’t outrun. So, when that church bell rings, it’s Cow Carnage reigning supreme, all while Betty gets 'moo-ved' right outta the match!