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Battle result!

    MINI
name: Shulk (Xenoblade Chronicles)
Can Recreate: Universe If He So Wishes;Race:Homs
Weapon:Monado: Can Slice Any Metal Like Weapon or Armor
Vision's Rule: "Vision" Cant Be Stolen/Taken From Him
Buddin Scientist: Creative;Adaptive To All Situations
Parried Blows: From 100-ft Mechon;Dodged Electric Blows
Vision:Time Stop For Him;See Future Back Slash:If Hit Back Do High Damage & Knockback Light Heal Shaker Edge:Massive Hit;Stun;Topple Slit Edge:Stab;Reduce Def Monado Arts: Buster:Extend Range;Huge Damage Enchant:Buff Weapon Jump:High Jump Shield:Barrier;Reduce Damage Speed:Fast Purge:Ether Blast Armour:Reduce Physical & Ether Damage Cyclone:Topple Eater:Remove Foe Buffs Smash:Knock Very Far
Challenged the battle!
Supreme King:: Rare form of Haki type & the strongest.
Observation Haki: He can see 5 seconds into the future.
Armament Haki:: Extremely skilled user of Armament Haki
Mogura:: Triden with three prong tightly together
Physical ability: Superhuman strength & Great strategist.
power: 0
guard: 0
magic power: 0
magic guard: 0
speed: 0
Mochi Mochi No mi: The ability to create, control, and turn any part of his body into mochi—specifically a thick, extremely viscous and stretchy, white-colored mochi paste—that they can manipulate as they please, including hardening it into different shapes. He is invincible against attacks as any body part that is struck attack simply morphs into mochi that can reform after.
Detailed fight.

In this battle, Shulk demonstrates his considerable advantages primarily through his "Vision" ability, which allows him to see into the future and effectively give him the ability to predict Katakuri's movements. This edge enables Shulk to avoid Katakuri's attacks, including those infused with Observation Haki. While Katakuri is indeed formidable with his superhuman strength and his Mochi Mochi No Mi abilities, which allow him to manipulate his body and morph his attacks, Shulk's unique abilities give him strategic versatility. Shulk’s Monado's abilities also play a crucial role. He can use "Shield" to reduce damage from Katakuri's attacks and "Smash" to deal exceptionally high damage, particularly when using his "Back Slash" for critical strikes when Katakuri is distracted. Additionally, Shulk's adaptability with abilities like "Shaker Edge" and "Cyclone" allow him not only to deal damage but also to control the battlefield by staggering and toppling Katakuri. While Katakuri’s advanced Haki grants him an impressive level of combat prowess and the ability to foresee incoming threats, Shulk's power to effectively counter past attacks by 'seeing' them (thanks to Vision) gives him the requisite time to react properly. Shulk’s enhanced tactics and the ability to heal himself also create a formidable drive that would wear Katakuri down. Ultimately, the combination of Shulk's precognition, a vast array of combat arts, and defensive options outweighs Katakuri's strength and elasticity, leading Shulk to emerge victorious in this confrontation.