light hearted: can healself inf times
helpers: calls other knights to help fight
good karma: blinds the enime forever
bad karma: the enime get alot of inf bad luck
light might: would gain 50x skills and stats
power: 30
guard: 30
magic power: 0
magic guard: 0
speed: 40
one of the knights but with a good heart and doesn't want to hurt others but will if have to. haves a sword that deals inf damage can't be blocked or dodged, can see into the future, can 100% Dodge anything, able to trap the enime in light knight domain making the enime lose their skills and stats
make paragraphs of the enime attacks, if enime don't attack then light knight teleports from the area