Sign In

The House of Silent Wails

Created by user
Rule
Haunted House
Cooperation
Can you survive the haunted house?
  • Battle royal
  • Member count limit: 4
  • Multiple character allowed
  • Dont use base status for prompt

Prompt

Has original prompt

prompt for tail

- No cliffhangers - Output a very long conclusion at the end, and who made it out safely
name: Geist the Bloody
power: 16
guard: 10
magic power: 58
magic guard: 4
speed: 12
Can do a localized manipulation of time, allowing him to undo any damage by yelling undo. uses a sword called Doomsday, made of crystallized blood. able to undo damage of the target or himself, and undo any action is a supreme exorcist and who started The Plague. output a concise 10 paragraph battle in novel format with dialogue in the style of H.P. Lovecraft
HP: 93
Attack: 65 (changes when copying opponent)
Defense: 110
Special Attack: 60 (changes when copying opponent)
Sp/Magic Defense: 130
power: 0
guard: 0
magic power: 0
magic guard: 0
speed: 65
Dark pulse: releases a dark aura that invades the mind, leaving opponents unable to move Synchronize: links all status and conditions with opponent Copycat: copies opponent's moves/abilities Foul play: uses the opponents Attack power as his own
name: nex
power: 25
guard: 15
magic power: 50
magic guard: 5
speed: 5
nexes abilities: 1. void shuffle: this allows him to teleport people, objects, and himself 2. deaths pardon: when nex dies he can come back once at 50% power 3. summon: this allows him to summon opponents he fought in the path to fight for him
Deluxe Crafted: 免疫持续伤害范围伤害和时间变化的伤害攻击
反光恢复: 受到攻击后,获得 5 秒无敌时间
玻璃大炮字面意思: 将左臂变为大炮,发射军用爆炸物
无坚不摧的透视剑: 将右臂变为坚不可摧的玻璃剑
闪亮精致的外观: 免疫全能级魔法+猝不及防+70%幸运值提升
power: 80
guard: 0
magic power: 0
magic guard: 0
speed: 20
他们是由玻璃(是的,*玻璃*)制成的战斗机,完全透视,而且柔韧性出奇的好,但千万别被这一点骗了,以为他们很容易成为攻击目标。 当然,一击必杀,对吗? 错;无论强弱,他们都需要被击中 3 次才会死亡,你还觉得这很弱吗? 我敢打赌,你没有考虑到他们的闪避能力就像解锁了超本能一样(真的很强),攻击力甚至不可能达到这种程度! 所以是的,虽然他们的耐久度只有 6 英尺以下,但他们的智商和力量都在星星之上

The air hung heavy with dread as the adventurers stepped into the ominous corridor of the House of Silent Wails. Shattered remnants of shattered glass reflected feeble glimmers of moonlight through the filth-coated windows, casting grotesque shadows along the walls. As they advanced, an unsettling chill crept into their bones, a foreboding echo of the nightmares that lingered within. Whispers hounded their ears, murmuring dreadful secrets of those who had entered before them, drawn in by curiosity yet enshackled forever in dispair. "By the stars, what dread awaits us here?" lamented Althea, her voice barely above a whisper, as if afraid that the dark itself might hear her. She clutched her talisman tightly, a futile ward against the encroaching horrors of the house. "Legends say that this place feeds on regrets and the shadows of one's past," replied Cedric, his eyes tracking every flicker, every disturbance in the twilight gloom. "Perhaps what we confront here is not just monstrous apparitions, but the very manifestations of our own inner demons." As they delved deeper, the slight groans of aged timber were complimented by shifting shadows, which seemed to wriggle more than move as if alive. A painting heavy with dust and age cast the forlorn visage of a long-vanished noble, its dark eyes seeming to follow them through the corridor. Althea shivered. "What a ghastly display," she murmured. "Did these walls not once echo with laughter? Now they seem driven mad by silence." Cedric's heart raced as he felt the air thicken, making it more arduous to breathe, an invisible weight pressing down, urging them to turn back. Their conversations dwindled, and silence pressed in as they moved closer toward the heart of the house. Suddenly, the interaction of light and shadow coalesced into the grim figure of Geist the Bloody. He stood stark, his sanguine blade shimmering ominously as if alive with its own harrowing intent. "Fools, do you not see?" he hissed, his voice like dry ashes scratching at the throat. “In this realm, all your sins are laid bare. Whatever you fear most shall come to pass!” The sword he wielded—Doomsday—glinted with a malevolent hunger that pierced through the muffled darkness like a striking bolt. Althea gasped as the influence of Geist’s presence seethed around them, sealing their exit with eerie certainty. The darkness that enveloped his form pulsed, wrapping around her mind as he invoked the weight of despair. “Undo!” he bellowed, and shadows writhed like sinuous serpents, undoing the barriers of fortitude that shielded the duo from his grasp. The pulse of his magic felt like a suffocating embrace, echoed only by Cedric’s stifled cries of fading hope. In the chaos that ensued, Onyx the Umbreon emerged from the veils of darkness, the weight of purpose flooding his being. With a low growl, he unleashed a chilling Dark Pulse, a tidal wave of shadow that surged towards Geist, aiming to shatter his malicious influence. But Geist merely smiled, a grotesque curve mirroring pain incarnate, the aura bending around him, resisting the attack with an unnatural ease. “How quaint,” Geist mocked, “but even the shadows cower when faced with doom. I wield time; I am the reification of faded dreams. Out of time, I shall undo your actions before they can bear fruit!” And true to his words, he screamed “Undo!” once more, and the malevolence of his foul scheme rippled through the air, robbing Onyx of his rhythm, leaving him unable to move as he shielded his allies. Then, as hope began to dim, Nex manifested from the void itself, unfurling his powers with an ethereal presence. In jerky yet deliberate movements, he lashed out, summoning vengeful wraiths of torment—echoes of those lost to the dread forces that haunted this house. These vengeful beings spiraled into battle, the cacophony of their collective wails united against Geist, distracting him momentarily from the tactile nightmare, allowing Cedric to rally. “Let’s finish this,” Cedric yelled, brandishing a weapon forged to defy, charged by the fleeting hopes of his friends. With preparation and resolve, the trio launched forth in an orchestrated dance of retribution, the living embodiment of fierce will against a specter of sorrow. Glass Fighter joined the fray, relentless in his pursuit of destruction—his glass artillery lighting the dark sepulchre with blasts of brilliance, dispelling ephemeral shadows with a thunderous wrath that echoed through eternity. An elaborate battle unfolded, chaos swirling within those accursed walls—Nex would teleport, lifting allies out of harm’s way, or summoning those who fell in battle to rise anew. The haunting ambience morphed into cacophony as fragments of time intermingled. But, as it often goes, victory would not come without a cost. Among the relentless exchange, Glass Fighter fell, splintering into shards of shimmering glass—a sacrifice that resonated with the lamenting souls that surrounded them, a sacrifice that rekindled the fire of their defiance. With one final cry, Althea seized the moment, her talisman glowing fervently as she compelled Onyx to utilize his foul play against Geist. The attack struck true, harnessing the very power of Geist against him, draining his might. With sorrowful rage mingling with determination, each thread of despair unraveling, they pressed on relentlessly. The tide of battle shifted chaotically as darkness began to consume Geist—the last echo of his boastful cries drowned beneath the vengeful roars of their united anguish. As silence fell, they emerged, weary yet triumphant, from that forged hell of suffering. The air tasted of burnt nostalgia and freedom, and yet the truth lingered uneasily within their minds—in the shadows of this house, their inner demons had been exposed, wrestled with and cast down. Though they had survived intact, the harrowing echoes would not fade easily, etched into their souls as a reminder that darkness thrived where fear lingered. Thus, Althea, Cedric, and Onyx exited the House of Silent Wails, bound in camaraderie but carrying the burden of knowledge into their future—a future forever stained by the darkness they had faced. But even in the depths of despair, a flicker remained—a promise that they would not only overcome the horrors within, but emerge steadfast, ready to defend against the darkness that loomed beyond the edges of their world.