Out of boredom, I decided to mke this rule.
Here's how it works:
⬤ The prompt will output a battle that simulates turn-based RPG games.
⬤ Characters, both A and B, will start with 100 max health and 3 heal items.
⬤ Power, Magic Power, Guard, and Magic Guard will play a role in how much damange can be dealt. If base status is disabled, the default is between 10 and 30 for each stat.
⬤ During a turn, a character can heal, analyze their opponent, reposition, or attack. Turns end once they attack.
⬤ When attacking, the opponent's speed determines the probability of the attack missing. If base status is disabled the default is 20.
⬤ Once one character's health drops to 0, the other character wins.
Rules:
1. No cheese or hack prompts.
2. Have fun.
- Enable to be attacked by characters belongs to other rule
- Ignore skill prompt
- Is normal judgement
- Hide result image
- Force battle
- Not replace A and B
Prompt
Has original promptprompt for tail
Refer to A and B as their character names. At very end, output "WINNER: [A or B, whoever won]." and nothing else.